PokeTide Update: What Changed in Each Version
This unofficial reference summarizes PokeTide update labels and changes recorded in the game's in-game News panel. The “player context” notes are our interpretation of what a feature helps a player check; they are not developer statements or measured results. We have not independently tested these releases or captured gameplay screenshots for this page.
Updated 2026-10-31
Read the PokeTide update history
The entries below keep the game's version labels and separate two kinds of information: what the source says changed, and how a player might use that change. This makes it easier to find the relevant feature without turning an update list into a claim that a patch improved win rates or performance.
The source is the official game's in-game News panel at poketide.com. This site is not affiliated with the developers. For a gameplay guide and a run-note method, see How to Play PokeTide.
Version 1.0: the live launch
Recorded change: The launch entry describes hatching a partner from an egg, two partner evolutions during a run, 966 Pokémon across 9 regions, browser play on PC and mobile, and both guest play and Google sign-in.
Player context: These facts form a dated starting point for reading later changes. The collection count belongs to this entry; it should not be presented as a verified count of the current live collection without checking again.
Version 1.0.1: languages and the battle screen
Recorded change: The entry lists English, Spanish, Brazilian Portuguese, Russian, French, and German. It also describes a compact partner panel, a slimmer health bar, a framed timer, and showing the eight largest damage numbers at once.
Player context: The language list helps identify what the update covered. The eight-number limit is a display rule in the notes, so a player comparing damage should not treat the visible list as a complete record of every hit.
PokeTide Update 1.1: leaderboards, friends and trading
Recorded change: Version 1.1 added profiles, friends, trades of spare copies, Daily challenges, leaderboards, Mail, promo codes, a Notebook, mastery ribbons, and Telegram Mini App play. The notes say the game has no chat and that selling accounts or Pokémon for money is against the rules.
Player context: The social and trading features add account and collection decisions to the run itself. Before trading, check which copy is being exchanged; the notes say the number is equal each way, shiny copies trade only for shiny copies, and a player's last copy and legendary Pokémon stay with them.
PokeTide Update 1.1c: more languages and boards
Recorded change: This entry adds Japanese and Simplified Chinese, Daily, Weekly, Monthly, and All-time leaderboards in each region, plus a landscape guide and compact menu for phones.
Player context: Leaderboard comparisons only make sense when the time period and region match. The phone guidance also signals that orientation is part of the play setup; this page does not claim to have checked every device.
PokeTide Update 1.15: more ways to play
Recorded change: Version 1.15 added upgrades, a map, a second starting move, a minimap, a full map on M, controller support, and button remapping. The notes also list fixes for card number keys, fast moves crowding out slower ones, and close-range moves when a boss is targeted.
Player context: A second starting move and a map add more than one thing to notice at the start of a run. To compare them, record the selected move and whether you used the map; do not attribute a different result to one feature when both changed.
PokeTide Update 1.15.1: one progress in Telegram and the browser
Recorded change: The entry describes linking Telegram and browser progress with a one-time code. It lists Pokémon, currency, and records as the shared progress, and says to request a new code if the first one does not go through.
Player context: This is a linking feature between two play locations, not a promise that every local record is backed up. Read the game's linking instructions before switching devices, especially if you rely on guest or local records.
PokeTide Update 1.2: Ghost Night
Recorded change: Ghost Night adds Gengar's Cave, candles collected in runs, reward-book pages, placement prizes, a Hall of Fame, and a Dark Egg. The entry says the first run of each night counts twice. It also records view zoom options, a new-species guarantee in the gacha, and a way to choose which copy to keep when two tabs have different progress.
Player context: The event has its own collection and reward steps. Check the current event panel for its active rules instead of assuming that a past event's first-run bonus applies to every later event.
PokeTide Update 1.2.1: daily gifts and clearer results
Recorded change: This entry adds a daily gift in the top bar, dust for defeating legendary Pokémon, completed Daily runs in profiles, and result explanations for leaderboard eligibility and switched-off attack slots. Settings gain screen shake and ally-attack opacity controls.
Player context: The result explanation can help distinguish a run outcome from a leaderboard eligibility issue. Read the reason shown in the result screen before changing a build to address a problem that may instead be a rule or setting.
Version 1.2.2: controllers and faster reveals
Recorded change: The notes describe restored controller navigation in the top bar, a gacha Skip button usable with Esc or B on a controller, a larger desktop dash button, and notifications no longer covering Skip on short screens.
Player context: The update focuses on reaching controls and shortening an animation. These are interface changes; this reference does not infer that they alter a run's odds or combat balance.
PokeTide Update 1.2.3: a hundred pulls, one summary
Recorded change: The x100 gacha button performs one hundred pulls and gives one combined summary. The notes also list a skippable animation, repositioned common gacha buttons, evolved forms counting as seen in the Pokédex, and a repaired move demo in the Atlas.
Player context: The combined summary is the useful record after a large batch. Review the displayed outcome rather than estimating results from the animation; the notes do not provide a probability table in this entry.
PokeTide Update 1.2.4: run history
Recorded change: History lists the last 10 completed runs and opens each run's details. The entry says this history is stored on the device and is not a cloud backup; signed-in histories are separate by account, and guest and local records are not imported automatically.
Player context: Use History as a short-term review tool, not as a safety copy. The guide at How to Play PokeTide suggests a separate run log for comparisons; that is our recommendation, not a built-in export feature.
PokeTide Update 2026-10-26: moves, Atlas and collection tools
Recorded change: The dated release adds 50 moves and rebuilds the Atlas with types, a move grid, move details, a live demo, search, and filters. On PC, the Pokémon tab moves to the collection, where search and filters cover region and rarity and favorites can be set. Before spare copies are changed, the PC shows what will change and allows cancellation. Cloud uploads pause when a save needs an update.
Player context: The Atlas and collection filters are navigation aids for a larger set of choices. Preview a move and inspect the proposed collection change before proceeding. The notes do not publish a measured comparison of the 50 new moves, so this page does not rank them.
How to read the PokeTide update notes
- Each heading preserves the version label used in the official in-game news summarized here.
- “Recorded change” is a summary of the source; “Player context” is this site's interpretation.
- No wave test, item comparison, or independent screenshot is included on this page.
- Check the official game's News panel for later changes and exact current behavior.
PokeTide Update: FAQ
What's new in PokeTide v1.1?
The v1.1 news entry lists profiles, friends, trades of spare copies, Daily challenges, leaderboards, Mail, promo codes, a Notebook, mastery ribbons, and Telegram Mini App play. It also says the game has no chat and that selling accounts or Pokémon for money is against the rules.
How do I update PokeTide?
PokeTide runs in a browser, so the update notes tell players to reload the page to get the latest build. If an older game tab is open, reload that tab too. This answer summarizes the published notes; it does not test every browser cache behavior.
What changed in PokeTide Update 1.2.3?
The v1.2.3 notes list an x100 summon that shows one combined summary, an option to skip the animation, and evolved forms counting as seen in the Pokédex. The notes also say the move demo in the Atlas works again.
Where can I read every PokeTide update?
This page summarizes the version entries recorded in the official in-game News panel at poketide.com. The 2026-10-26 release is the entry with a date in the source material summarized here; check the official game for newer notes.
Does PokeTide Update 1.2.4 back up my run history?
No. The v1.2.4 notes say History shows the last 10 completed runs and is stored on the device, not as a cloud backup. Signed-in history is kept separate by account, and guest and local records are not imported automatically.
Is co-op available in the 2026-10-26 release?
The 2026-10-26 news entry summarized here says co-op is in the works and that the team will share more separately. It does not say co-op is already switched on.