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Inertia
Updated 2026-10-23

The game is a first-person survival shooter where each gun part can wear out and jam; grab the current build from itch.io.
BySix VividIn developmentLink checked Nov 5, 2026
How to play Inertia
- Press T to rack a jammed weapon; this throws out an unfired round.
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- Survival
- Simulation
- 3D
- First-Person
- FPS
- Survival FPS
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What is Inertia?
Inertia is a 3D first-person survival shooter with a simulation focus, built by the developer Six Vivid and listed on itch.io under the subtitle Vertices of War. It is still in development. The two systems the creator highlights are firearms modeled down to their internal parts and terrain that explosions can dig into. The listing does not say whether the build runs inside a browser or as a download, so check the itch.io page before you plan a session.
How a run plays
You fight in first person with guns whose components degrade as you use them. Worn parts change accuracy, recoil, and how reliably the action cycles. Once a trigger group or magazine spring is tired enough, the weapon can jam, and you press T to rack it, losing a live round in the process. Explosions carve craters into the ground, so cover and footing can change mid-fight. The listing does not describe the win condition, what ends a session, or any progression between runs.
How it stacks up against rivals
The closest comparisons are hardcore shooters such as Escape from Tarkov, which also tracks weapon condition, and sandbox titles with deformable ground. Where this project differs is granularity: wear is tracked per component instead of on a single durability bar, and a jam is a hands-on event rather than a random stat roll. That is its strongest selling point. Where it falls behind is everything around the guns: established shooters ship maps, objectives, and progression, while this listing documents none of that yet.
The verdict
Scorecard against survival shooters: weapon simulation 5/5, because individual parts wear and jams must be cleared by hand; terrain 4/5, with explosive craters that change the ground; content 1/5, since no maps, objectives, or progression are described; accessibility 2/5, because the format and full controls are not listed. The verdict: worth a look for players who follow gun-mechanics projects from early builds, not yet a pick for anyone who wants a finished survival game. Check back after future updates, since the listing is clearly a work in progress.
Who will enjoy it
Try it if you care about weapon mechanics more than content volume and like seeing an early system before it is polished. Players who want a complete campaign, multiplayer, or a clear goal should wait, because the creator labels the game in development and the controls page lists only the rack key. Expect an experiment built around gun simulation and terrain damage, and expect features to change between builds.
Before you click Play
Read the itch.io page first to see whether the current build is a download or runs in the browser, and what hardware it expects. Only one control is documented, so expect to experiment. Because the project is early, bugs and missing features are likely. The listing marks the game free, and nothing on it mentions purchases.
FAQ
Inertia FAQ
Is Inertia free to play?
The itch.io listing marks it free. PokeTide is a fan-run site and does not host the game; download or launch it from the creator's itch.io page.
Who made the game?
Six Vivid made it. The creator describes it as a first-person survival and simulation shooter with detailed firearm systems and destructible terrain.
Where can I play the game?
It is available on itch.io. The listing does not confirm browser play, so check the page for the current build format.
How do you play the game?
You fight in first person with guns that wear out part by part. When a weapon jams, press T to rack it, which ejects an unfired cartridge. Other controls are not listed.
Is the game better than other survival shooters?
Its per-part weapon wear is more detailed than most survival shooters manage. Finished games in the genre still offer far more maps, goals, and progression than this early build.
Does the game have multiplayer?
The listing does not mention multiplayer. Treat it as a singleplayer experiment unless the creator announces otherwise.
Why do weapons jam?
Parts such as the trigger group and magazine spring wear down with use. Once worn far enough, the gun can fail to cycle, and you rack it with T.
Is the game finished or still in development?
Inertia is in development. No release date is listed, and features and controls may change.






